Part 5
Tanker Chapter, Continued
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One more update after this and we'll be at the Plant chapter. Hoohah.
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Some stun grenades, which I never use.
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Huh? What the hell is that? It can't be...
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No way! You got eaten by fecking crows in the last game!
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You ready to die again you Voodoo sonuvabitch?! RAAA-
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Oh. Hey, why isn't there an action figure of Snake? Pfft.
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Hmm. Radar Sense is tingling. It seems there's a guard on the other side of this door...
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Now there's a guard's CORPSE on the other side of the door! AHAHAHAH. I kill me sometimes.
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More Gurlukovich Men to take care of.
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Snake loves his job. No, really, he does. Have you played MGS1? The mother fucker loves war and killing. Crazy bastard.
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The east side of the engine room is our goal...
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I'm ignoring this guy since he basically uses his binoculars to look out...at a wall.
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Hell yeah!
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Up here into another engine room...
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Snake hear's a power drill in the next room, and hides behind the wall.
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I never quite figured out just what they were doing there. But hey, more guys for me to shoot!
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"Uh, sir? While we're hijacking this ship...Mind if I fix the plumbing? It's all kinds of fucked up. I mean, if we're going to take over a US military grade tanker, might as well have good plumbing."
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This guy gets capped just because.
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These pictures are on the nearby lockers, in front of the Semtex trap. Who are they? Some of the dev's friends or someting? The woman looks Korean, now that I think about it.
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There's a bunch of Semtex and laser trip wires here. Shooting the flour (what's it doing there?) will reveal them.
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Shoot out the power switches for the lasers and we can go through.
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Uh oh, we've passed the extraction point! Too much mucking around in cardboard boxes and shooting at Tom Clancy Badguys to get the job done.
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Heading down this hall. There are plenty of goodies to be had in the small inset areas to the right.
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Using the thermal goggles brightens up the area. You can also aim the USP, which shines it's mounted flashlight.
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Some mook unfortunate enough to have been placed there by the level designers. Tsk.
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Another guy listening to crappy music on his headphones. Hard boiled killers, you say? Pssh.
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Here is a shot I fucked up on, but you can look at it anyway.
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Decending deeper into the holds...
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Movement up ahead. Snake gets ready...
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"Colonel, we have sealed the stern hatch. The lift is also under our control."
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That's Gurlukovich speaking.
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Snake uses his superior training such as "leaning behind a box" and "ducking out of sight" to hide from the enemy.
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It's like an episode of Scooby Doo or something.
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I can make those arrangements.
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How touching.
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oshitoshitoshit
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"UH, UM, NOBODY?"
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It's game time! HOOYAH!! BLAM BLAM BLOOEY
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RELOAD RELOAD TO RELOAD SHOOT GUNCON OFF SCREEN
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HAVE A BALL OF BOOM
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HAHAH I LIKE BOOM
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BAM KABLOOEY!
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Didn't even break a sweat.
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If this guard had half a brain (since I probably blew out the rest) he'd just shoot Snake in the back. That wouldn't make for a very interesting game, though.
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Snake heads into the holds...
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...and the guard locks him in. Y'know, where his objective is. Wow, great work there, Hawking.
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WTF spurs?!
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Oh hey, I loved The Village! Oh, wrong Shyamalagalingdo.
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See if I compliment your movies anymore!
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Ocelot seals the deck with his newly aquired Plot Device. I mean arm.
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"Your Colonel will be joining you soon...Comrade."
That's cold, Ocelot. Cold.